Tuesday, 8 November 2011

Psychological Thriller Screenplay

‘UNTITLED PSYCHOLOGICAL
ACTION THRILLER’


Screenplay by
Will Tollerfield


Based on
absolutely nothing.














BLACK SCREEN

FIRST TITLES UP

We hear heavy breathing; slightly muffled.
We FADE IN to…

1 EXT – WAREHOUSE – DAY (19:01).

Our character, DONOVAN, walks towards us as we ourselves pull back; IN SLOW MOTION.

We hear a phone ring as we CUT TO:

2 INT – HOUSE – DAY (15:47).

We see as well as hear the phone ring; DONOVAN picks it up and answers:

DONOVAN
Hello?

CALLER
Hello Donovan.

CUT BACK TO:

3 EXT – WAREHOUSE – DAY (19:01)

DONOVAN continues to walk towards us as we hear:

DONOVAN (O.S)
Who is this?

CALLER (O.S)
(breathes very heavily)

DONOVAN
Who is this?!

CUT TO:

4 INT – UNKNOWN – DAY (15:48)

We see the mouth of the caller.

CALLER
The answer I give you will mean nothing, the more important question is, not “who”...but “why?”

CUT TO:




5 INT – HOUSE – DAY (15:48)

DONOVAN
I’m putting this phone down. Goodbye.
(goes to put the phone down)

CALLER
Donovan, you put down that phone and I’ll be thoroughly inclined to redecorate the kitchen with your brains.

DONOVAN
Excuse Me?

CALLER
I have a 25mm Bolt Action Sniper Rifle, with a specialised hair trigger aiming straight at your head.

CUT TO:

6 INT – UNKNOWN – DAY (15:48)
POV of the sniper’s crosshair; aiming straight at DONOVAN.

CALLER (CON)
You put that phone down and I can guarantee you, the CSI will be moping up pieces of your face with a fucking sponge!

CUT TO:

7 EXT – WAREHOUSE – DAY (19:02)

DONOVAN stops dead in his tracks.

DONOVAN (O.S)
(pauses)
I’m listening.

CUT TO:

8 INT – HOUSE – DAY (15:48)


DONAVON (CON)
What do you want?



CALLER
Be at the abandoned dairy factory at 7pm, I have a gift for you.

DONAVON
And if I refuse?

CALLER
Well if that be case: then picture me (as you imagine me to be) taking a stroll to your sisters, trying to play the boyfriend. It all goes horribly wrong, she won’t look at me, I cut off her eye lids. She won’t pull a smile, so I carve one into her face. She won’t offer her body to me, so I-

DONOVAN
-No, no, no, no, no, please!
(begins to cry)
Not my sister, she’s all I have, please!

CALLER
You will be followed, to make sure you complete your task. Are you willing to comply?

DONAVON
Yes.

CALLER
Good. As I said, be at the abandoned dairy factory at 7pm, I have a gift for you- it’s to die for-

He hangs up, we hear the tone...

DONAVON slowly puts down the phone.

CUT TO:

9 EXT – WAREHOUSE – DAY (19:02)

DONOVAN looks into the distance. There is a small box.

He moves closer towards the box. It’s wrapped in a bow.

It appears to be a birthday cake box. He can tell by the imagery on the packaging.

DONAVON
(mouths)
What the hell?

He kneels down to open it. He’s not so sure about this. There appears to be red smudges on the wrapping.

It’s blood.

The label on the box reads:

“To Donovan,

Open Me…”

He begins to unwrap the bow. He lifts up the flaps of the box, we can hear the sound of flies buzzing, the smell is awful.

DONAVON fully opens the box. He takes a good look at “the gift”.

Be briefly take a look at the severed head.

He throws himself back in horror and cries as we...CUT TO BLACK.

SECOND TITLES UP.

Preliminary Task - Film - The Storyboards.



Project Log - Research.

Preliminary Task (Film) - Screenplay.

'Angels With Filthy Souls.’


By
Will Tollerfield
& Lewis Fennell.


Based on the film within a film.





1 INT – OFFICE – DAY

We hear a knock on the door.

JOHNNY looks up from his paper work.

JOHNNY
Who is it?


SNAKES enters the room; looking smug.


SNAKES
It’s me, Snakes. I got the stuff.


JOHNNY turns his attention back to his paperwork.


JOHNNY
Leave it on the doorstep and get the hell outta’ here.


SNAKES
Alright Johnny, but what about my merits.


JOHNNY
(looks up)
What merits?!


SNAKES
Mr Ashley said you had some merits for me.


JOHHNY
Is that a fact? How many do I owe ya’?


SNAKES
Mr Ashley said twenty-six.



JOHNNY
Too bad Mr Ashley ain’t in charge no more.


SNAKES
What d’ya mean?


JOHHNY
He’s upstairs taking a ‘bath’.


SNAKES looks terrified.


JOHNNY
(continued)
He’ll call you when he gets out.
(pauses)
Hey. I tell you what I’m gonna’ give you snakes:
(pauses; pulls out a Tommy Gun from underneath his desk)
 I’m gonna’ give you to the count of ten, to get your ugly, yellow, no good Keesta’ off my property, before I pump your guts full o’ lead.

SNAKES
(backing off)
Alright Johnny, I’m sorry. I’m going.

JOHNNY
1…2…10!
(he fires)


The bullets fly. SNAKES falls back against the door/wall and slides down; dead. As all of this happens, JOHNNY laughs manically.


JOHNNY
Ahahahahahahahaha!
(pause)
Keep the merits, ya’ filth animal.


FADE TO BLACK.

END.

Sunday, 11 September 2011

Key Terms in the Media Industry.

The media industry consists of many various key terms, that are essential when going about creating a media product; whether it be a film, a magazine or even a radio show.

Target Audience- 
The type or group of people that the product is specifically aimed at, to suit there needs/preferences. This could be a particular group of people (e.g- sci-fi fans), an age range (e.g- people aged 16-25) or an age group (e.g- teenagers). Usually, a male wouldn't go out and buy a 'Heat' magazine, because the product was not designed for him and men in general; he is not a part of the target audience. The producers always design their media products with the target audience always in mind.

Genre-
This is basically a French word for a 'specific category'. Every single media product fits into either a single or multiple genres. For example you could have a film that is classed as an action film, but it also fits into the thriller category/genre  (e.g- 'Speed'). There are many, many genres such as: Horror, Sci-fi, Action, Romance, Comedy, Drama, Thriller, Adventure and many others. And it's not just films too, even video-games are split into genres such as: FPS (First Person Shooter), RPG (Role Playing Game), Racing, Sports, Horror, Action-Adventure, Simulator and many others.

Conventions-
Conventions are essentially the key features that define a particular genre. Typically in an action film like 'Die Hard', we would immediately expect gunfights, explosions, car chases and some form of villain; because these 'typical' features are almost always found in this particular genre. In a horror, we could immediately expect a murderer, deaths, isolation, a haunted house, dark lighting, blood, etcetera.

Codes (Symbolic and Technical)-
Codes are basically a way of conveying meaning to audiences without having to tell and describe to the audience what is happening with words. Things in the product that strongly suggest something. A symbolic example of this would be, for a horror film, a sharp, deadly knife seen somewhere in shot to suggest and tease the audience of what is about to come shortly. An example of a technical code in a western film would be a posse riding majestically into the sunset (the lighting is the important technical part).

Friday, 9 September 2011

Why I Chose A-Level Media Studies...

At this moment in time, I have began to study AS/A Level Media Studies at the Armthorpe School. The reason I chose to do so is mainly because it is an industry that I plan to be a part of in the future- particularly film. I also studied this subject at GCSE, and I earned a Distinction* BTEC Qualifacation over the course of year 10 and 11. It's a subject that I thoroughly enjoyed and I always planned to continue this into Years 12 and 13 as an A-Level. I look forward very much to the next two years and I plan to work even harder than the last two years to achieve the highest grade possible, two years from now...